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Me wantee.

I was talking to Cookie about CNC routers today. I’ve been geeking out so much about two trends that I’ve decided to, you know, do something about them:

  1. BC exports too much raw wood.
  2. I’ve been really getting into product design.

In essence: I’ve decided to start making things — probably starting with very small scale stuff like toys — out of renewable, farmed, hopefully-cheap, local wood.

But in any case, I’m still focusing on the digital realm (moreso than I have been recently). This is a next-level project. I’m really good at dreaming and I’ve recently stumbled upon a set of golden productivity strategies and tactics that are helping me to deliver. I’m filing this under “in the future, try…”

More later, but if anyone wants to jump on board let me know.

Written by Jack

February 18th, 2010 at 12:04 pm

Posted in Uncategorized

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5 Responses to 'The Next Sky-High Fantasy Project'

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  1. Why not start with a jigsaw, scroll saw or lathe? I think working in 2-dimensions, 2.1-dimensions or 3-dimensions-with-forced-full-symmetry-of-1-dimension would be good creative restraint. UsedVictoria is full of power tools so you can try one without the investment of even a homemade CNC.

    Stewart is the UBC School of Architecture’s CNC guru (he has a teaching assistantship to help students use the CNC), so he might be a good person to talk to. He did a Japanese joinery project using hand tools because he wanted to know how to do CNC-type work manually, so that’s something else you could try. (But not digital = not cool, I know.)

    Jared

    18 Feb 10 at 5:51 pm

  2. [...] Plus, if SIN wants to make devices maybe we could just CNCs everything locally… [...]

  3. [...] Email is driving this backwards institution under, and good riddance to bad rubbish. “You can’t send physical objects via email,” the postal apologizers say (well, not yet). [...]

  4. [...] Once you get your 3D renderer you’ll want to Thingiverse to download all the open source free toys, like interactive business cards, or better 3D rendering tools. [...]

  5. [...] Culture is a movement centered around building stuff not because you particularly need it, but because it’s fun to build stuff. It’s like an ultra-late-modern consumer-producer synthesis or something like that. [...]

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