Posts Tagged ‘Reviews’

Film Festival Review: Food Design

Wednesday, February 10th, 2010

This film is about the industrial design of food. It’s structured around interviews with people in the industry, from psychologists to product designers. Interspersed with the talking bits are incredibly-fun shots of food, often having something weird done to it in slow motion to demonstrate a concept like crunchiness.

The food porn is worth the cost of admission and the interviews have lots of interesting tidbits. The problem with the film is that it doesn’t commit to just covering industrial food design, or psychological factors in food enjoyment, or how our senses perceive food. It’s a shotgun approach that will leave you feeling unsatisfied.

For example, Food Design opens with a shot of fishsticks and eventually discusses them in depth. But they don’t mention the history of fishsticks: they were developed as a control for product testing. Fish sticks are explained as appealing to people who don’t really like fish but they don’t interview anyone who’s actually involved in the design of fish sticks or go into any depth about how we experience eating them differently from a fillet of cod.

It is mentioned that food design is as old as agriculture; for example, the Dutch bred carrots to be the national colour. But the film mostly focuses on contemporary food design. In order to cover the breadth, the interviews with industry insiders are about the philosophy of their business. I’d be interested to see a documentary about the process of actually designing a new product, like this excellent Gladwell article.

Food Design dismisses organic food and raw vegetables in general. Consumers are framed as being concerned with pleasure above all else and therefore easily manipulated by food design. This would be fine for a focused documentary, but is odd when insightful industry professionals are asked to wax philosophical.

Film Festival Review: The Wild Hunt [SPOILERS]

Monday, February 8th, 2010

This film is a piece of original fiction centred around a high-fantasy live-action roleplaying game (LARP). It was filmed at a LARP amusement park called Duché de Bicolline, which is in Quebec although the film is in English. The main actors are professional actors, playing characters that are in turn playing LARP characters*. The extras are real-life LARP players playing their LARP characters on screen.

The first half the film is a fun fish-out-of-water tale about Erik accepting that he has to play along with the LARP to get back the girl. The girl, Evelyn, is a flakey disposable woman with no features worth fighting for besides her “wonderful ass”. It’s tolerable because she’s used as a living MacGuffin to explore Duché de Bicolline and the emotional relationship between the viking brothers. This half is why the film won an audience award at Slamdance.

The second half of the film is all about perpetuating the myth that role-playing makes people go psychotic. I can only assume the Duché de Bicolline players had no idea this was in the script when they supported the filming of The Wild Hunt. Although this segment is well done (eg: it doesn’t glamorize violence), it’s exploitative and cheap. The script had enough subtlety that the brothers’ relationship provided a compelling conflict.

Kyla theorizes that the film makers were worried that regular audiences wouldn’t get into the high fantasy camp. I think that having Erik as the audience surrogate alleviates the need for such a dumbing-down. I’d love to see a documentary about Duché de Bicolline that trades the high production value of The Wild Hunt for a more engaging portrait.

* Notably, Mark Antony Krupa’s character Bjorn is in-LARP-character the entire film. Does that mean that Mark never played Bjorn-the-21st-century-guy? Discuss.

Film Festival Review: Rule #1 [SPOILERS]

Tuesday, February 2nd, 2010

The film starts as cheap but quite scary gotcha-horror. Although it relies heavily on the soundtrack, the director shows significant technical ability in setting up the gotchas.

The film develops into a flat-out monster-hunt action movie. I find the disconnect between these two acts to be quite disconcerting: how could the writer-director be so unclear on what kind of movie he wants to make? (But maybe consistent style is an Occidential thing?)

Interspersed in these two acts is noir satire, which includes some very clever scenes. The development of the main characters is pretty ineffective and quirky supporting characters fly in and out of frame – it feels as if Rule #1 was written as the pilot to a TV series. (Perhaps this is what reviewers meant when they compared it to the X-Files?)

Normally when a protagonist discovers that he is battling previously unseen supernatural forces, he is simultaneously given some weapon that is effective against them. Not so in Rule #1. There is no way to put benign ghosts to rest and the only way to fight malicious ghosts is to kill the innocent bystanders they’ve possessed. The film has a unsettling and unenjoyable theme of hopelessness and inevitable failure.

The third act presents two alternate endings, one bad and the other worse. I know that happy endings are a Hollywood thing, but why not make one of the alternatives cathartic to give the audience a sense of closure?

It’s implied at the beginning that the protagonist could simply be suffering from post-traumatic stress – that alternate explanation is quickly discarded. A well-written script would have allowed the audience to maintain this alternate or even presented it as a third alternate ending.

Kelvin Tong should stick to directing and stay far away from his typewriter.

Film Festival Review: Love at the Twilight Motel [SPOILERS]

Monday, February 1st, 2010

The stuff I heard in advance suggested that the users of hourly motels they interviewed were despicable with an undercurrent of intense sadness. I would classify the crimes of these people as sad, but the crimes are not evil and not all of the six seem that sad.

The saddest people are the women sex trade workers. Their stories are cliche (hooker with a heart of gold and a stripper trying to get her kids back) but the delivery, editing and location keep it poignant.

The drug-addicted men treat the women in their lives as poorly as they treat themselves. They have a calm acceptance of their situations that makes me neither despise nor pity them. I’m particularly interested in high-functioning heroin addicts because heroin is generally presented as being so damaging to society, particularly the Vancouver of my childhood.

The other two characters, a giglo and a swinging woman, don’t seem sad at all: they’ve discovered unconventional sexualities that work for them. You could argue that they’re repressing existential loneliness, but who isn’t? Their lives would probably be most improved if the rest of the world didn’t make them sneak around in high-privacy motels.

There’s also Mr R, who isn’t fully fleshed-out. From what I gather, the director knew him in advance. His scenes are shoved into what is otherwise very tight editing.

I didn’t put Love at the Twilight Motel on my wish list, because I was worried that it would be too Miami-centric. But the purpose-built motels in Miami are just used to provide establishing shots for atmosphere. The people could just as easily live in any city in North America: you’ve heard these stories before but this is an engaging way to hear them again.

Review: Where the Wild Things Are

Friday, October 30th, 2009

First, let me say that I may be prejudiced against the adaptation because they cut my favourite scene from the book: when Max’s bedroom gradually transforms into a forest. In film this could have been done so slowly over the course of the whole establishing act, but instead Max just walks to some woods in the local park. How hard is it to stay true to source material that’s 40 pages?! Anyway…

The film opens with Hollywood’s consistent message that women are evil and single mothers are especially evil. It’s nice that Eggers nailed it on his first time out. But then femininity seems to fill the rest of the film.

The fantasy world here is not a little boy’s. It’s either the fantasy of a little girl (“guess what, mummy? Barbie and Ken are having marital strife!”) or the projected fantasy of a psychotherapist (“tell me more about the fat monster that represents your father and punches holes in family trees”). No child would sit through this movie.

Co-opting a child’s story for nostalgic adults is fundamentally dishonest to the source material. Why can’t Jonze, Eggers and all their hipster fans go rip off someone else’s childhood?

Little boys’ fantasies are like play-within-a-play that Max dictates in the first act (what’s with all the teeth symbolism, anyway?):

…The vampire bites off the top of a building and loses his teeth. Another vampire says, ‘Why are you crying? Those are your baby teeth.’ And he says, ‘No they’re not; they’re my adult teeth.’

It’d be way more fun to watch a movie about wild rumpus.

Preemptive Review: The 50th Law

Tuesday, September 15th, 2009

Robert Greene’s blog, Power, Seduction, and War, is kinda going again. He’s the author of The 48 Laws of Power, The Art of Seduction, and The 33 Strategies of War, hence the title. I checked it last night while revising for my interview just now (it went well, thanx, and the laws were very useful). The sound bite about Greene is that he’s the “modern Machiavelli”.

He’s done a couple more posts in the last few months to pimp his new book co-written with 50 Cent, The 50th Law, ostensibly about how fear controls our lives. “50 bled his fear out into the gutters of the New York ghetto — now u can 2!”

The book, which just came out (there’s an interview with Greene in the Globe today), strikes me as a naked exercise of the laws. It helps build 50’s personality cult while convincing people to depend more on Greene. The 48 laws, for example, are all good strategies for things like complicated games (poker, chess, go, Avalon Hill games, German games, business, etc). But telling people that a book will help them defeat fear might just be creating a need and then selling the solution.

That said, the times in poker and life when I’ve acknowledged my fear and implemented a strategy anyway have, without fail, been fulfilling.

“Fuck this guy, it’s time to raise him with air.”

“Fuck it, time to eat a bunch of mushrooms and hand out flowers to strange women.”

“Fuck it, time to walk out on this job.”

Or, you know, blogging. There’s fear here too. There’s fear pretty much everywhere, but you just deal. That’s humanity. I’ve been heckled while public speaking — it wasn’t that bad. I even met my own personal fear demon once. Again: Not too terrible.

I don’t want to come off as an expert, writer’s block is a kind of fear too, but I know the basic strategy. I asked an actor once, just after he read Gordon’s part in Jaded for me, how being a professional creative person was possible for him, how he sheltered his ego from the constant rejection that’s simply the name of the game.

“You just do your best,” he said, “and sometimes it works.”

Wise words. In poker they say, “there’s no point in being results-oriented.” Same thing. You gotta be in it to win it, but success itself has a large random factor susceptible to multiple retries. You gotta accumulate that expected value.

Digressions aside: You have to meet and murder your fears. A book probably won’t help. You “just” need to do it (though to be fair The 50th Law is billed as containing meditations on fear, which sounds interesting in a sith-zen way).

All-in, I will be getting the book because I’m a fan of both Jackson and Greene. Actual review to follow.

Brazil

Wednesday, September 9th, 2009

Finally watching Gilliam’s Brazil. The action sequences are great!

Physical violence is one of the most difficult parts of shoestring film development. In Brazil lots of the physical blows are done across camera cuts, so you never actually see them hit.

When you’re doing film you want to show as little as possible — just jump between the important parts.

Susan wants a sandwich, gets on the elevator, crosses the lobby, crosses the street, lines up, orders, pays, crosses back, heads up the elevator, sits at her desk, and eats the sandwich. Except on film. Then she: Wants a sandwich, maybe she orders or pays, and then she’s eating it back at her desk. You just show the key points.

That’s what the physical violence is like in Brazil: We see a kick, we see someone flying backwards. The impact is superfluous, implicit, which makes those sequences easier to film as well. You shoot someone kicking off camera. You shoot someone falling over. Edit-edit-edit and movie magic presto-chango you’ve got violence without stunt people or specialists.

Good ‘ol Gilliam. I loves it.

[Added: And a clear Bronyenosyets Potyomkin reference in the climactic gun battle! It really is everywhere.]

Maclean’s Inglorious Review

Friday, September 4th, 2009

My mother hated Inglorious Bastards and asked me to read the negative review in Macleans. Basically it says that Tarantino isn’t enough like other filmmakers and that people today don’t care about GW Pabst.

Because of Tarantino I’m watching Pabst’s Die freudlose Gasse at the moment. From the very first scene the titles it’s already the most unique black and white film I’ve ever seen: It’s in color. That’s no trivial claim either. I watch a lot more black and white films than others my age might suspect. Last night I took in Bogart’s High Sierra and those ultralate morning-bleeding writing nights are well-served by a solid Charlie Chan film nattering away in the background.

Tarantino uses color, and specifically weird color balances and saturation, in his films extensively. Literally — checking the time on the video now — 2:29 in to the movie I’m picking up neat ideas with color and mise. This is the kind of stuff we had to do on the (awful, awful) short: Color-balance the digital cameras to blue instead of white so that everything looks more red. Color use is easy to see in Freudlose because there’re only two, and one of them is always black. It’s like a training film.

When Tarantino talks, I listen. I do with any artist because they talk from a place of love and passion. Critics, more and more often I find, just hate what they don’t get. That’s understandable: A critic eats on knowing a genre. Innovation and creativity just make more work for them, and no one wants that.

The real test of the matter seems to be this: Who makes better film critics? Film critics or film directors? It’s just a personal taste thing, perhaps, but when Tarantino recommends a film I watch it. Ebert, not so much.

Review: District 9 (Spoliers)

Saturday, August 29th, 2009

After three days of torture Christ Jesus Christopher Johnson flies up into the sky with a promise to return and save his people. Some on the right speculate he’ll return violently.

Saul Wikus starts as a member of The Sanhedrin MNU, persecuting the outsiders because messianic cults prawns aren’t kosher. Eventually he converts to the cause, becoming St. Paul an alien.

There’re no plots like the old plots, eh Blomkamp? It’s about time someone did more Alien Nation, anyway. Cat food? Milk? Get it? Anybody? Is this thing on?

District 9 has a couple of problems with characterization. First, Wikus (the protag.) is an annoying unintelligent coward — even after he’s had his catalytic I-have-the-Golden-Fleece hero-moment. He’s very hard to get on-side with as a protagonist. This, though, could well have been by design. I could see humanity being very difficult to get along with, very stupid and fickle, if a being wasn’t used to us.

Wikus is a complex character, fine, but you really need complex villains for difficult protagonists to shine. The villain in the story is humanity, but that’s far too big to make dramatic sense. We whittle it down to MNU, okay, a couple of bad old-guy corporate-cog suits but still too nebulous to really work. Our antagonist targeting systems settle on Venter, the terminal testosterone case merc death-squad leader.

Except just being a fascist jock with a gun really isn’t enough characterization to make Venter an effective foil for Wikus, and so the protagonist’s characterization crumbles. Without Vader, Luke is just a whining farm boy — our enemies bring out the best in us.

Setting is the third character, and it’s almost there. The mockumentary style has problems when you stray from it to do private scenes — suspension of disbelief gets a bit turbulent. The movie I would have liked to see would have shown Venter as a soldier guarding humanity from the violent prawns. Get us on his side, then show his fall: One day a prawn eats his wife and kid. Okay, now there’s a reason Venter hates the aliens, a reason he’s a mercenary for MNU, and as a special bonus we’re on his side because prawns are scary.

Then we segue to Mikus the slum administrator and build even more rapport with him — he’s kinda brave protecting us from those mean aliens. Finally my imaginary version of the film shows us that we were wrong to hate — we build sympathy with the visitors as normal — but Venter can’t forgive and forget so he’s destroyed.

Then Venter isn’t one dimensional, he’s tragic. Mikus gets a good foil which explains his vacillation somewhat more, and the setting is used to pull the audience in and really hammer the theme. Our point of view shifts from Venter’s to Mikus’, from Legion-backed-Sanhedrin to Disciples of the Living Christ. Oh well, missed opportunity.

On the whole I quite liked it. The graphics are very tight, helped by the shakeycam and use of authentic humans (bumping through the uncanny valley). The gun battles are pretty good — the alien weapons fun.

The exposition of the back story is masterful and the first contact scenario’s premise is satisfyingly unique: Aliens show up and we have to cut our way in to the derelict saucer and rescue them with our awful state-of-the-art social workers. The cognitive dissonance that idea created in me had the pleasantly discomforting quality that theory generates when it slams into reality. “Wait, these are aliens with an interstellar craft and we have to give them aid? Fucking reality never works out how you expect…”

Review: Inglorious Basterds (Spoiler-free)

Saturday, August 22nd, 2009

See Inglorious Basterds in a theatre, at night, with a weekend crowd.

I’ll wait. I’m going to write and think and write. Please see it, I beg you. After the first reel I was thinking of recommending you save your cash and just pirate it, but then I got the point — and it’s a basterd of a good point.

Don’t just see it — watch it. Pay close attention. Close. Think! Think! Think! You will be well-rewarded.

I will say this: Inglorious Basterds is a relief. This is what the theatre-going experience should be: I’m exhausted, I’m disgusted, I’m elated, and I’m on the verge of tears. I’m angry and awed and ashamed.

I’ve just seen one of the best films of our generation. Tarantino is a genius and the film a performance piece.

See it in-theatre, at night, with a rowdy weekend crowd. Think!